Pages: [1] 2 3 |
1. System Guardian - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: ...No, they can't, because they will not have time to get an equivalent supercapital fleet into their system to save this thing before it is dead. And who even cares about ratting supers? They are not a part of this disc...
- by Atum' Ra - at 2017.04.21 17:13:25
|
2. System Guardian - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: If they can't defend twenty supers against fifty sleips, why do you think they will be able to defend one of these big ships against fifty titans? Because they can call friends =)
- by Atum' Ra - at 2017.04.21 17:02:57
|
3. System Guardian - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Atum' Ra wrote: Danika Princip wrote: If it's in a similar sort of price range to a keepstar, why do you think it's going to help small groups? How does relocation of these things work? Where can you reassemble them...
- by Atum' Ra - at 2017.04.21 11:49:48
|
4. System Guardian - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Well at least even Caldari master cargo hold freighter race can't just JF it. That's the point.
- by Atum' Ra - at 2017.04.20 18:20:42
|
5. System Guardian - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: If it's in a similar sort of price range to a keepstar, why do you think it's going to help small groups? How does relocation of these things work? Where can you reassemble them, and how long does that take? (Do bear in m...
- by Atum' Ra - at 2017.04.20 18:14:52
|
6. System Guardian - in Player Features and Ideas Discussion [original thread]
Alderson Point wrote: Sounds a bit like a flying astrahaus, how would you see this improving on that? Is it just the lack of an anchoring timer that is the benefit? Or is it just a tasty killmail in the offing? With the lack of reinforcement t...
- by Atum' Ra - at 2017.04.19 14:46:25
|
7. System Guardian - in Player Features and Ideas Discussion [original thread]
I would like to to discuss the idea of new ship type. Very slow ship with great stats. Has a tethering (or shield like POS) Relocation of such ship to another system can be done only by repackaging (3 parts by 500 000 m3 each) and only at freight...
- by Atum' Ra - at 2017.04.19 13:01:34
|
8. [March] Character's Total Net Worth estimation - in Upcoming Feature and Change Feedback Center [original thread]
Everything is OK. I like it.
- by Atum' Ra - at 2017.04.12 13:42:43
|
9. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
Circumstantial Evidence wrote: Atum' Ra wrote: I'm sorry, but I don't understand in what these faction citadels are better that other citadels??? Re-read post #2. The GǣImmenseaGǥ Conquerable Station replacement Citadels will gain...
- by Atum' Ra - at 2017.04.12 13:40:53
|
10. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
I'm sorry, but I don't understand in what these faction citadels are better that other citadels??? Why should we be interested to keep them? Why is this update paid such attention? It's nothing more than a history of New Eden.
- by Atum' Ra - at 2017.04.11 18:37:55
|
11. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
Better to add a fuel tank for every ship in New Eden Small ships must be limited by the quantity of fuel which they can carry or to use a refueler in space. Fuel must be used for jumping the gate For example: 1 nitrogen for 1 jump for every T1 f...
- by Atum' Ra - at 2017.04.05 11:20:26
|
12. [119.4] More improvements from Team Five 0 - in Test Server Feedback [original thread]
Someone destroys Eve, but the one who constantly improves it.
- by Atum' Ra - at 2017.04.04 09:53:19
|
13. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
CCP you are very funny. For the first, these ships will cost trillion isks that's why nobody will use them in real battle. neut/nosf titan... really? Where you think to use it? If you don't know I can open your eyes about using of titans: only ...
- by Atum' Ra - at 2017.03.28 20:19:33
|
14. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
PANIC nerf is a good nerf. Everything else - isn't good at all... such stational platform like rorqual must generate more isk per hour
- by Atum' Ra - at 2017.03.03 11:26:34
|
15. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Benjamin Hamburg wrote: I'll give my opinion on this at the end... for now the amount of salty tears here justify we sit together and talk before this thread become the Dead Sea. Basically, most points of concerns about carriers vs Small gang ...
- by Atum' Ra - at 2017.03.03 11:23:38
|
16. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Such nerf has no sense. Now the operation of super requires a top level of micromanagment. After nerf I see no sense to use supers in PVP and at PVE at all. The only point using them will be counter drop at dreds. How good was Super with 25 dro...
- by Atum' Ra - at 2017.02.27 15:38:45
|
17. To make the expensive rigs for L and XL citadels more effective - in Player Features and Ideas Discussion [original thread]
The main issue in the efficiency of processing. No need to install L or XL rig, when with the same efficiency you can get the same for less money.
- by Atum' Ra - at 2017.02.16 11:31:49
|
18. To make the expensive rigs for L and XL citadels more effective - in Player Features and Ideas Discussion [original thread]
Now all rigs give the same percent of refine. T1 for M, L and XL gives 52% T2 for M, L and XL gives 54% but T1 for M citadels costs 500mil T2 for M citadels costs 2bl T1 for XL citadel cost 60b T2 for XL citadel cost 300b Proposal: To make t...
- by Atum' Ra - at 2017.02.01 12:54:59
|
19. [February] Insurance in Upwell Structures & more from Team Five ... - in Test Server Feedback [original thread]
Thank you for making the universe better every day! As for my opinion... I don't know why the insurance exist at all. I don't use it at all.
- by Atum' Ra - at 2017.01.22 22:02:05
|
20. Return all ships to at least 3.0 AU warp speed. Dev PLEASE read. - in Player Features and Ideas Discussion [original thread]
If the ship is slower than other means that it has a great armor/cargo/firepower. When the ship faster - speed requires sacrifice. Great sacrifice! It is possible to think about making Minmatar ships more faster and more vulnerable. Basing on the...
- by Atum' Ra - at 2016.08.28 08:36:32
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |